Fast Travel Mod
Type | DayZ Mod Multiplayer Team Project |
Role | Programming Game Design QA Testing |
Engine | Enfusion Engine |
Language | Enforce Script (C#-like) |
Tools | Visual Studio, VS Code DayZ Modding Tools Blender Substance Painter Git |
Initial Release | 2019 |
A mod that adds a fast travel system to the game DayZ, allowing players to teleport between a set of predefined locations. DayZ is often described as a "walking simulator" due to the vast distances players have to travel to get to their destination and it’s not uncommon to go hours without seeing another player. This mod aims to not only make it easier for players to meet up with their friends but also to make remote areas more accessible, encouraging the exploration of otherwise underutilized locations.
While my brother is the main developer of the mod, I’ve helped out during its initial creation. We were both still learning the ins and outs of the game’s existing systems and how to implement our own ideas back then, which led to us sharing our existing knowledge and me having an active role in not only the mod’s code but also its design and the testing done before its initial release.


