Breachingcharge - DayZ Mod

This mod adds a configurable base raiding system to the game DayZ that was originally aimed at being an improvement over the raiding experience of the base game. Back then, raiding another player's base in DayZ was not a particularly great user experience, mainly due to limited ways of balancing how difficult it was without affecting other parts of the game loop. Breachingcharge was designed to be very customizable in that regard, featuring its own separate damage system, items and crafting recipes to give server owners the ability to adjust every aspect of the raiding experience more granularly.

As the main developer of the mod, I've worked on all parts and most of it was very much a learning experience. Understanding how the game works and what has to be done to achieve the planned features required a lot of effort at first, especially the multiplayer aspect and designing the mod in a way that is compatible with other mods for the game. While this was my first public mod for the game and some things could be improved (many of which have been implemented in my newer mod More Explosives), it still managed to garner a significant user base of over 1.7 million users since its initial release.

Type: DayZ Mod
Multiplayer
Role: Main Developer
Engine: Enfusion Engine
Language: Enforce Script (C#-like scripting language)
Used Tools: Visual Studio, VS Code
DayZ Modding Tools
Blender
Substance Painter
Initial Release: 2019